Well, this blog will be a rewrite of a blog i have reflected on in the past several weeks and the very first blog (Games are fun, but is there more to them) i wrote will be rewritten.
Gaming can be a cause of controversy and debate but for many such as myself, i see games fun of course but i believe they can offer more to the real world specifically in the education sphere. Game Based learning was introduced to me during the week 3 Lecture of my class and the knowledge really made me realize that Games can be a vital tool for students struggling in schools in certain subjects such as Maths or English.
Piaget was also mentioned during the lecture and he reveals through his work on Cognitive development, playing through games is considered integral to and evolving with, children’s stages of Cognitive Development (Plass et al. 2015). Games in the classroom as a result, serves purpose for students in order to experience an online version of learning what they are struggling in. Games can be addicting sure, i have experienced addiction to certain games when i was younger however, it didn’t corrupt me, instead it provided benefits and for young students, these benefits can improve their school life moving forward.
Benefits such as teaching technical skills and improving critical thinking such as improving problem solving skills to succeed in online education games. What i found really intriguing was how games can teach young students technical skills, technology will be exposed to all students however through games, kids can embed coding and programming (Acer, 2017)
This blog when i first wrote was really lacking on the academic side however through solid feedback i got from my peer (below) i had the chance to perfect this blog and truly reflect on this driving question.
These Screenshots are Feedback evidence given to me by a peer


References:
Acer. (2017). The Benefits of gaming in education: the Build A World Case, Success Stories, (Unknown Publication Location), Retrieved from: https://eu-acerforeducation.acer.com/success-stories/the-benefits-of-gaming-in-education-the-build-a-world-case/
Plass, J., Homer, B,. & Kinzer, C. (2015) Foundations of Game-Based Learning, Educational Psychologist, 50:4, 258-283 DOI: 10.1080/00461520.2015.1122533
Copy of original 1st blog:
When it comes to gaming, there’s always the mystery questions that pop up to their usefulness. In society today, games are time consuming with children to even adults spending long amounts of time on different games (E.g. Fortnite) however the driving question reveals a important point: are there more to games?
When reflecting on this question, i can heavily relate to the genre of gaming as i myself play games of different genres however what really got me interested in this topic from Week 3 was the introduction of game based learning. This topic i can 100% say i particularly enjoyed than most weeks as i was told how game based learning can be more effective for students as an extra tool for improving academic skills. Academic Articles reveal so much about Game based learning such as with Piaget, it is revealed that Play is integral to and evolving with, children’s stages of Cognitive development (Plass et al. 2015)
I can agree with the fact game based learning can prove dividends for Teachers and their teaching strategies however i don’t agree on teachers banking on the benefits of GBL (Game based learning) to enhance their careers however the engagement/motivation these games can bring to struggling students can be instrumental to their academic future.
To conclude this reflection, Games can be heavily tarnished for their addictive like features that children fall for however game based learning reveals the “more to them” part of the driving question. For me, games can be implemented for Education in impressive ways and considering the recent pitch me and my group produced, this just supports the advantages games can bring.
Games are created to provide fun to people’s lives, to take their minds or even improve their minds. Cognitive development is even enhanced with the use of games as Piaget/Vygotsky reveal. This topic of games was very intriguing to reflect on and if i continue on the teacher path, this will almost certainly improve my teaching strategies.

